Amulet, Trickster:

When you are struck by a foe, roll 1-D10. If you roll a 1, your foe will inadvertently strike its own ally.

A foe's ally can attempt to evade this attack, but will have a -3 on its defensive roll (due to not expecting the attack (unless it has some form of precognition/premonition).

Notes:
If a foe strikes and wounds its own ally, there will be a 75% chance of it becoming enraged. If it becomes enraged, it will turn on its own ally and attack it until it is dead (or die in the attempt). In turn, when this happens, the ally being attacked will have a 75% chance to also become enraged and turn on its own ally as well.

When one or the other is defeated, the foe remaining will continue its attack on you.

This amulet's power will not work on named creatures.

Value: 76 Gold.